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Jul 16Liked by Vanessa Glau

Thanks for this Vanessa. I think I had come across the title but hadn't known anything about it. A very good deep dive here, appreciate it. I feel educated on Touhou Project :)

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I'm assuming you don't quite feel inspired to try & play the games but let me know if you do :D

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Jul 17Liked by Vanessa Glau

Yeah, probably not overly my kinda thing unfortunately.

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Don’t worry, as I said, I’m not playing the original games much either. There’s this cute restaurant simulator I want to try though, it’s called Touhou Mystia’s Izakaya.

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Great post Vanessa! I was on panel a few years ago at a Modern Language Association conference where the general topic was posthumanism. While my work had been in literature 5 of the 6 other panelist all had research on video games related to story development and unique gameplay and artistry. There are lots of avenues for expressing genuine creativity (for those who dont know) in gaming through the story, the game play, and the interaction with the gamer. And as you noted in your post, in regards to how you can integrate your analysis of Touhou games to better effect for your writing, I too walked away with soooo many ideas on how to incorporate the research being performed into my own work. Thanks again.

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Seems like a great experience! It's often the niche indie games that leave me inspired to create, rather than mainstream AAA titles (eg. just today I played through a little game called... Turnip Boy Commits Tax Evasion). And admittedly, one of my goals is creating & releasing a videogame of my own one day!

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I want to play a game based on your serialized work!!!

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That’s very sweet! I imagine a Requiem game would be very text-heavy, an illustrated interactive novel but with moth-catching minigames & maybe some rhetoric dice rolls.

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